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Plogue Chipsounds RAWKS!

Monday, November 9th, 2009

I just bought a gem of a plugin – Plogue’s chipsounds. In a way, it flaunts the never-ending-cycle of increased sample resolution and esoteric synthesis methods. This virtual instrument represents a throwback sound set captured from some of the classic game and computer consoles of years (and in some cases, decades) past. It may *seem* like a lo-fi walk in the park, but the process that the mad geniuses at Plogue went through to faithfully capture these retro sounds is pretty astonishing. Then they wrapped those tones in their own ARIA engine that allows composers and producers to do a wide array of sonic gymnastics. I’m pretty stoked about having this in my kit, since it’s both faithful to grungy kitsch while allowing for a great deal of modern experimentation. Below is a set of demos they produced to show what it can do. At some point (relatively soon) I’ll also be dropping chipsounds into some of my productions and will post clips under the category “Delayed Gratification“.

Chip music aficianados rejoice! :)

SCOREcast Online – Scheduling 101 for Composers

Tuesday, September 8th, 2009

Here’s a link to an article I wrote for SCOREcast Online -

Personal Scheduling In an Online, Mobile World – Chime In!

It’s part of SC’s monthly theme of Budgeting and Scheduling. As usual, it ended up being much longer than I had anticipated. I burned an extra half-day beyond what I had planned, so now I’m burning into time I had slated for another project. So now I’m setting up my schedule for next month’s article and plan to start a day earlier or chip away at it the weekend before.

In case you’re wondering – no, the irony is not lost on me…

:)

My new studio (updated and revised)

Sunday, April 5th, 2009

I just finished a minor overhaul in my studio.

the_red_cave

This little adventure included:

  • re-arranging the soft Edit Panels of the SmartAV Tango to appear in the extension bay (on the right) which makes it more convenient to us right-handers.
  • going back to a single-keyboard layout to allow for easier reach to the music stand.
  • placing the primary audio interfaces in better proximity to my monitors to run some very short lengths of cable to the monitors – which reduces the chance for interference/noise to creep into the lines
  • Running two DAW (digital audio workstation) computers side-by-side in the “machine room” closet – with the second machine attached to the 22″ LCD monitor that’s mounted on the wall (turned off in this picture)
  • re-dressing the Mogami cables that run to each speaker.
  • dressing/tying down everything to keep it all relatively neat

Now that everything is relatively neat and clean, I feel like I can get some real work done. All in all – I love the new look and feel. There’s still some stuff to work out, but it feels like a much more in-control creative space, which will help me stay focused on projects and get things done.

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Friday, March 20th, 2009


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New Synergy in the studio, in a manner of speaking

Thursday, March 19th, 2009

I get really happy about the little things that help me get work done faster in the studio. Oh sure, it’s fun to break out a new sound that allows me to explore uncharted territory – that’s always a rush. I’ve lost days at a time to finding all of the nuance and subtlety in sound textures, whether it’s a new synthesizer or a modeled acoustic instrument. But when I find a new way to get something done that makes *every* day go faster, I get really excited. It’s a double-benefit – I get through the mundane tasks which in turn gives me more timeĀ  to focus on the creative stuff. The following is a perfect example:

Synergy is a freeware application that has been available in PC and Unix circles for many years. I’ve actually used it in my previous life in IT. The core function is to move the mouse (and keyboard control) across multiple desktop machines as though the monitors are attached edge-to-edge in one large contiguous screen. The head engineer at SmartAV suggested that I install it in the studio not only for controlling both of my audio workstations, but also to use it to occasionally control my Tango console, which runs on an embedded form of Windows XP. The really cool thing is that Synergy allows you to define the width of the boundaries between screens, so if you have a funky setup like mine, you can still configure things to ‘line up’ when the mouse moves from screen to screen so that the pointer moves smoothly between computers.

studio_synergy_layout

Notice how the two screens of the Tango console (and extension bay) are wider than LCD screen of the main audio workstation. Likewise, the second screen above (which also functions as a video monitor when I switch it to the HDMI input) is offset from the main screen in order to both make room for the center channel speaker and to swivel out to the right of the console area in order to serve as a prompter for ADR sessions. This is nowhere near the “standard” case of having all screens the same size aligned edge to edge. Fortunately, Synergy knows how to handle this kind of odd situation…

studio_synergy_layout_config

Notice that the full length of the main monitor (Q6600) matches to the Tango at about the 25% and 75% points. So, there are two “links” defined between the two screens that tells Synergy how to track the transition. The same goes for the upper screen – where 0%-50% of the 22″ LCD overlaps with 67%-100% of the top edge of the 30″ centerpiece LCD.

With all of this defined, the mouse tracking is seamless and automatic. And the keyboard sends to the same machine where the mouse is active. When the mouse and keyboard are *not* pointed at the main screen, it’s actually sending position data on the other machines over the local network connection. No more groping for a KVM switch to toggle between DAWs. No more diving behind the console to connect a keyboard and mouse in order to install a new firmware set or change a setting. It *all* works as one contiguous workspace, which is a real treat. All I have to do is slide the mouse pointer onto the desired desktop and go to work on it. It’s a remarkably simple workflow enhancement that’s causing me to re-think the studio configuration in new and interesting ways.

It seems kind of silly that something so simple could make such a big difference. Even more interesting is the fact that the technology has been around for more than 10 years, and I’m just now getting back around to re-discovering it. The fact that it seamlessly connects all of my workspaces – from the touch screen console control surface up to the secondary monitor makes it feel brand new again. There’s a lesson in there somewhere about thinking “out of the box”, but right now I’m having too much fun with my “new” studio to ponder it too much. Now it’s time to set about finding new and interesting ways to get new and interesting work done.
:)

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